Supportive Powers

LevelCategoryDamage DiceAction TypeTargetAdditional Effect
1Support ANoneFreeFriendRevive—Restore 2 points of YP to friend, only if they are at Zero YP
1Support BNoneStandardSelf or Friend adjacent to youTransport yourself or a friend up to 10 spaces from their location (must be visible)
1Support CNoneStandardFriendRoll a d20—If you get a 10 or higher, and ally can reroll the dice on any power that requires a roll. (as a reaction) The ally can use the higher roll of the two
1Support D1D3 or 1D4FreeSelf and FriendDo 1d3 damage to self or friend in order to gain 1d4 YP to self or friend (Power must always include Self either as the target or recipient. You can not double down on yourself.
1Support ENoneFreeAnyoneAdvanced Regeneration - Roll a D8 instead of a D6 as a minor action for 3 Regenerations
1Support FNoneStandardAny space up to 10 spaces awayCreate illusion undetectable to enemies up to 3 spaces from the illusion
1Support GNoneStandardSelf and FriendBoost friendly attack by 1 for 3 rounds
1Support HNoneStandardSelf and FriendBoost friendly damage by 1 for 3 rounds
1Support INoneStandardSelf and FriendBoost friendly IMPACT attacks by 2 for 3 rounds
1Support JNoneFreeFriendReduce damage to a friend by 2 (as a reaction)
1Support KNoneStandardSpaceCreate 1 by 2 space barrier anywhere within 10 spaces from you.
1Support LNoneStandardSpaceMake one space a safe zone for 2 rounds, can be maintained per round at the cost of movement and power use
5Support A2NoneFreeFriendRevive - Restore 1/4 points of YP (rounding up) to friend, only if they are at Zero YP
5Support B2NoneStandardSelf and Friend within 5 spaces of youTransport yourself and a friend up to 10 spaces from their location (must be visible)
5Support C2NoneStandardFriendAlly can roll 2 dice on any power that requires a roll. The ally can use the higher roll of the two.
5Support D2FreeSelf and FriendDo 1d3 damage to self or friend in order to gain 1D6 YP to self or friend (Power must always include Self either as the target or recipient. You can not double down on yourself.)
5Support E2NoneFreeAnyoneAdvanced Regeneration - Roll a D10 instead of a D6 as a free action for the rest of the encounters regeneration
5Support F2NoneStandardAny Space up to 10 feet awayCreate illusion undetectable to enemies unless touched
5Support G2NoneStandardSelf and FriendBoost friendly attack by 2 for 3 rounds
5Support H2NoneStandardSelf and FriendBoost friendly damage by 4 for 3 rounds
5Support I2NoneStandardSelf and FriendBoost friendly IMPACT attacks by 4 for 5 rounds
5Support J2NoneFreeFriendReduce damage to a friend by 4 (as a reaction)
5Support K2NoneStandardSpaceCreate 1 by 4 space barrier anywhere within 15 spaces from you.
5Support L2NoneStandardSpaceMake one space a safe zone for 2 rounds, maintaining space costs power use per round after that